I'm curious to know if others are also encountering this little glitch.Įither then that, wonderful game.
Perhaps this was introduced in the recent update from today? I initially had it at 1000x1000 but it took a couple weeks to solve (obviously people made mistakes though). I don't recall experiencing this in earlier levels. If you’re looking for the largest board, I host a 750x750 board on. When swiping down to Row #2, if I swipe down once again, focus is brought to the top of the window, on the Level #. Recently though, I have encountered a small glitch and was hoping that others were also encountering this same glitch.Īs suggested by Thomas, when playing, I set the rotor to Vertical Navigation, which makes playing and getting a visual idea of the board a lot easier.
I’m not sure what the best approach would be, but the current system doesn’t work, at least through the first 60 levels.įor starters, let me just say that I was lucky enough to get a promo code from Anonymouse after listening to this month's AppleVis Unleashed podcast and I am finding myself playing this old classic more and more. I think, therefore, that the level progression needs to be reworked so that higher levels actually present more of a challenge. Of course, it’s been ages since I last played Minesweeper, but I’m pretty sure there should be more than 11 mines in a grid that has 484 spaces in it. For me the 7 by 7 level was harder than what I’m getting now, where the only challenge is searching through all the empty space looking for the one or two spots where I actually have to do something.
There’s a huge amount of empty space, the mines are easily found without having to do much logical thinking, and sometimes a level is cleared immediately after starting because there are no spaces left to clear after the initial sweep. Now I’m up to 11 mines in a 22 by 22 grid, which is only about 2% coverage. You click squares and numbers appear, or if youre unlucky you click a mine and the game tells you to try again. For the majority of people, its a game that you tried after you gained access to a computer for the first time as it was conveniently placed in the 'Games' folder. especially at higher mine densities (such as on the big board). Minesweeper is a game that most everyone knows about. The first level had 3 mines in a 7 by 7 grid, or about 6% of the total area of the board. What is the fastest time a person can create a minesweeper game using C 23,212 Views. The problem is that the number of mines is growing too slowly relative to the size of the board. I’m already past level 60, and if anything they are getting easier, not harder.
The game mechanics are fine, but the levels are not getting harder as advertised. As someone who used to play this game years ago when I had better vision, I have to say that I’m a bit disappointed with the current implementation.